Timelapse Calculator

Enter the number of shots, the interval between them and the playback frame rate to get the shooting time and the length of the finished clip. You can also work back from a clip length to the number of shots.

What do you want to find?
shots
Clip length —
Breakdown
Number of shots—
Clip length (playback time)—
Time spent shooting (from the first shot to the last)—
Time compression (shooting time ÷ clip length)—
Playback frame rate used—

The shooting time is the time from the moment of the first shot to the moment of the last shot: (number of shots − 1) × interval. It can differ by one interval from the time between starting and stopping the camera.

Formulas

The shooting time is the time from the first shot to the last shot. For n shots there are n − 1 intervals, so it is (shots − 1) × interval. Counting "shots × interval" would add one extra interval after the last shot. If you need the time from starting to stopping the camera, add that interval yourself.

The calculation uses exact fractions, so there is no floating-point error, and rounding happens only once when the result is shown. The number of shots needed is found from the values you entered and the exact frame rate (23.976 fps is 24000/1001), not from a clip length that was rounded for display, and it is rounded up only once at the end.

When there is only one shot

The shooting time is 0 seconds (there are no intervals). The clip length is 1 ÷ the playback frame rate (one frame). Because the shooting time is 0, the time compression is shown as "not available".

Examples

The playback frame rate

The list has 8 frame rates: 23.976, 24, 25, 29.97, 30, 50, 59.94 and 60 fps. 23.976, 29.97 and 59.94 are calculated as exact fractions (24000/1001 and so on). With "Other" you can enter a decimal or a fraction greater than 0 and at most 1,000. A decimal such as 23.976 typed in "Other" is used exactly as typed, so it differs by about one part in a million from the 23.976 fps in the list (24000/1001).

Notes

Frequently asked questions

Why is the shooting time (shots − 1) × interval?

Because it counts the time from the first shot, taken at time 0, to the last shot. Taking n shots leaves n − 1 intervals between them.

How long is a clip of 300 shots at 24 fps?

12.5 seconds (300 ÷ 24).

How many shots do I need for a 10 second clip?

240 at 24 fps. If the result is not a whole number, it is rounded up so the clip is not shorter than you asked for.

Why is there no time compression for one shot?

The shooting time is 0 seconds, so the ratio (shooting time ÷ clip length) has no meaning.